| Hafta | Teori Konu Başlıkları |
|---|---|
| 1 | Introduction to game programming |
| 2 | Geometric transformation of objects: translation, rotation, scaling |
| 3 | Game scene creation |
| 4 | Characters and animation techniques |
| 5 | Interaction |
| 6 | Computer graphics |
| 7 | MIDTERM |
| 8 | Collisions |
| 9 | Physical properties |
| 10 | Artificial intelligence in games |
| 11 | Software issues: controls, application states, best practices |
| 12 | Advanced topics in game programming |
| 13 | Network game programming |
| 14 | Sound and various other effects |
| Hafta | Uygulama Konu Başlıkları |
|---|---|
| 1 | Introduction to game programming |
| 2 | Geometric transformation of objects: translation, rotation, scaling |
| 3 | Game scene creation |
| 4 | Characters and animation techniques |
| 5 | Interaction |
| 6 | Computer graphics |
| 7 | MIDTERM |
| 8 | Collisions |
| 9 | Physical properties |
| 10 | Artificial intelligence in games |
| 11 | Software issues: controls, application states, best practices |
| 12 | Advanced topics in game programming |
| 13 | Network game programming |
| 14 | Sound and various other effects |